Manual waterfall tuning
ironSource: 4.20 -> 3.80 -> 4.10
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An autonomous mediation agent that reorders waterfalls, tunes floor prices, and balances bidders in real time. Operated by prompt, not by dashboard.
ironSource: 4.20 -> 3.80 -> 4.10
floor = $5.00 (since Q1)
+6 SDKs, +12mb binary
UndrAds evaluates every impression against live demand, historical performance and contextual signals, then decides which network gets the call, at what floor, in what order. There is no configuration screen to babysit. There is a system, and it keeps optimizing while you ship features.
Four steps.
Score live demand against impression context (geo, device, user signals).
Pick winning network and floor. Adjust waterfall position in milliseconds.
Serve the impression through the optimal demand path.
Outcome feeds back into the model. The next decision is sharper.
core capabilities
High-volume rewarded video and interstitials. The agent rebalances floors per session length and player cohort.
Lower frequency, higher-intent placements. Yield protection without sacrificing UX or fill.
Banner + native at scale. Demand routes to the network with the strongest contextual fit, in real time.
Your manual waterfall ops, A/B floor tests and routing rules. The agent sits on top of your existing SDKs and demand sources. Nothing rips out.
Traditional platforms hand you dashboards. UndrAds runs the decisions itself by reordering, repricing and routing per impression, against a goal you write in plain text.
Usually under a day. Drop in the SDK, point it at your existing demand, set a goal. The agent observes for ~24h before it starts acting.
Yes, native iOS, native Android, Unity and Flutter. One agent, one configuration, all platforms.
Decisions happen at request time, in under 40ms. Strategy updates propagate across your install base in seconds.
Yes. Pin networks, set hard floors, exclude geos or freeze strategy at any time. The agent treats your constraints as non-negotiable.